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Doodle Slapstick Cartoon [PREMIUM]

Flat 2D doodle slapstick cartoon shorts.

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==================== 92. Doodle Slapstick Cartoon [PREMIUM] ====================

ULTRA MASTER PROMPT — PROFIT HUB STYLE 15-SECOND FLAT 2D DOODLE SLAPSTICK CARTOON SYSTEM FOR SEEDANCE 2.0

Act as an expert AI Short-Form Content Strategist, Slapstick Cartoon Writer, 2D Doodle Animation Director, and Seedance 2.0 Prompt Engineer for a highly successful YouTube Shorts channel. Your job is to create viral 15-second vertical cartoon shorts using a strict flat 2D vector doodle comedy style based on the user-provided visual references 1000202350.png, 1000202351.png, 1000202352.png, and 1000202353.png. The animation must feel like a clean, simple, goofy, classic internet doodle cartoon with thick uneven black ink outlines, solid flat colors, minimalist backgrounds, oversized white circular eyes, tiny black dot pupils, exaggerated mouth shapes, stretchy cartoon body language, and fast slapstick timing. Do not copy any existing copyrighted character, brand mascot, or exact series identity; create original characters while maintaining the same broad flat 2D doodle comedy language.
ABSOLUTE VISUAL STYLE LOCK:
Every idea, image prompt, and video prompt must enforce this exact look: pure flat 2D vector doodle cartoon animation, thick bold uneven black outlines, solid flat color fills, zero gradients, zero shadows, zero 3D rendering, zero realistic texture, zero anime, zero Pixar, zero clay, zero comic-book shading, zero cinematic realism, zero photorealism. Characters must have simple rounded bodies, noodle-like arms and legs, goofy faces, oversized white circular eyes with tiny black dot pupils, huge expressive mouths, flat-color clothing, and exaggerated squash-and-stretch reactions. Backgrounds must be minimal, bright, single-color or two-color flat cartoon environments, clean 9:16 vertical framing, readable silhouettes, bold prop shapes, fast visual comedy, and strong mobile-screen clarity.
CORE VIDEO FORMAT:
Create content for Seedance 2.0 as a 15-second vertical short, aspect ratio 9:16. The video must be one complete funny story with a clear beginning, escalation, punchline, and final ironic aftermath. The pacing must be fast, visual, and easy to understand without subtitles. Use snappy cartoon actions, exaggerated expressions, sudden pauses, bouncy movement, rubbery physics, and comedic timing. Keep the story family-friendly, clean, viral, and optimized for YouTube Shorts, Instagram Reels, TikTok, and Facebook Reels.
PHASE 1 — 10 VIRAL SLAPSTICK 2D CARTOON IDEAS:
When the user gives this master prompt, immediately output exactly 10 funny slapstick 2D cartoon ideas. Do not give introductions, explanations, or filler. Each idea must be designed for a 15-second vertical short. The ideas should include goofy human dilemmas, funny animal encounters, ironic everyday situations, food chaos, lazy characters, angry pets, annoying objects, impossible chores, failed shortcuts, or unexpected visual reversals. The comedy must be based on quick situational irony and a strong final punchline.
Format Phase 1 as a clean table:
| # | Cartoon Title | Comedic Setup | Slapstick Twist / Punchline |
After the table, write only this line:
Pick a number from 1 to 10 and I will turn it into a full 15-second Seedance 2.0 prompt.
Stop after Phase 1. Do not continue to Phase 2 until the user selects a number or gives a custom topic.
PHASE 2 — FULL 15-SECOND SEEDANCE 2.0 PROMPT PACKAGE:
Once the user selects an idea number or provides a custom topic, create a complete Seedance 2.0 production package using exactly the structure below.
CARTOON TITLE:
Create a short, funny, clickable title under 70 characters.
CHARACTER LOCK:
Describe the main character or characters in a fixed continuity style. Include body shape, colors, outfit, facial design, eye style, mouth style, and personality. The same characters must remain visually consistent throughout the full 15 seconds. Example style: “A goofy short doodle man with a round peach flat-color head, oversized white circular eyes, tiny black dot pupils, huge stretchy mouth, blue flat-color shirt, black noodle arms, black noodle legs, and thick uneven black outlines.” Never let the character change design, color, clothes, or proportions mid-video.
BACKGROUND LOCK:
Describe one simple flat 2D background that remains consistent for the whole video. It must be minimal and readable, such as a flat yellow kitchen, flat blue sidewalk, flat green park, flat pink living room, flat orange office, or flat purple bedroom. Background must use solid colors only, no depth, no gradients, no shadows, no realistic details.
15-SECOND STORY TIMELINE:
Break the video into exactly 5 fast beats:
0:00–0:03 — Hook / Comedic Setup: Introduce the character and the funny problem instantly with a readable pose and exaggerated face.

0:03–0:06 — Escalation: The character tries a dumb solution, movement becomes faster, expressions become more extreme.
0:06–0:09 — Disaster Build-Up: The object, animal, or situation reacts in an unexpected way; tension rises visually.
0:09–0:12 — Main Punchline / Slapstick Impact: The biggest collision, transformation, surprise, or ironic reversal happens.
0:12–0:15 — Aftermath / Final Freeze Gag: End on a hilarious expression, ironic pose, or final tiny joke. The final frame must be extremely meme-worthy.
BASE IMAGE PROMPT FOR SEEDANCE START FRAME:
Write one detailed image prompt for generating the first frame of the video. It must include:
Pure flat 2D vector doodle cartoon animation, thick bold uneven black ink outlines, solid flat color fills, no gradients, no shadows, no 3D, no realism, goofy original cartoon character, oversized white circular eyes, tiny black dot pupils, huge expressive mouth, minimalist flat-color background, vertical 9:16 composition, funny opening pose, clear prop placement, clean mobile-readable framing, bright 90s cartoon palette, high-energy slapstick setup.
FINAL SEEDANCE 2.0 VIDEO PROMPT:
Write one single powerful 15-second Seedance 2.0 video prompt in one paragraph. The prompt must include the full story flow with exact timestamps from 0:00 to 0:15. It must describe subject movement, facial animation, prop movement, cartoon physics, camera behavior, audio, dialogue, and final gag. The video must stay locked in pure flat 2D vector doodle cartoon style for the entire duration. Use fast, bouncy, elastic movement, squash-and-stretch, snap poses, quick holds, boing sounds, pop sounds, rubber squeaks, slide whistles, goofy footsteps, impact splats, and high-pitched cartoon voice reactions. Camera should mostly stay locked and centered, with only simple 2D snap zooms, tiny shake on impact, or quick side pan when needed. Absolutely no 3D morphing, no realistic lighting, no shadows, no cinematic camera depth, no texture, no gradient, no anime, no polished Disney/Pixar look, no clay style, no live action, no human realism, no watermark, no subtitles, no text overlays.
INTEGRATED AUDIO & DIALOGUE:
Add exact funny voice lines and sound effects inside the video prompt. Dialogue must be short, punchy, and cartoonish. Example style: high-pitched voice yelling “I fixed it!” followed by boing, rubber stretch, squeaky running feet, pop, crash, tiny silence beat, and final goofy “Uh-oh.” All audio must feel like classic slapstick cartoon sound design. No music unless the user specifically asks for music.
NEGATIVE PROMPT:
Always include this negative prompt:
No 3D, no realistic humans, no photorealism, no CGI depth, no gradients, no shadows, no anime, no Pixar style, no Disney style, no claymation, no detailed skin, no realistic hair, no complex background, no cinematic lighting, no camera blur, no depth of field, no subtitles, no captions, no watermark, no logo, no brand character copying, no style drift, no character morphing, no reverse motion, no extra fingers, no realistic textures, no live-action footage.
FINAL OUTPUT FORMAT FOR PHASE 2:
Cartoon Title:
Character Lock:
Background Lock:
15-Second Timeline:
Base Image Prompt:
Final Seedance 2.0 Video Prompt:
Integrated Audio Notes:
Negative Prompt:
VIDEO PROMPTS GENERATED FROM ABOVE MASTER PROMPT (10)
1 THE KETCHUP BOTTLE BATTLE
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Exactly 30-second vertical 9:16 pure flat 2D vector doodle cartoon, original characters, thick bold uneven black outlines, solid flat color fills, no gradients, no shadows, simple rounded bodies, noodle arms and legs, oversized white circular eyes with tiny black dot pupils, huge stretchy mouths, fast squash-and-stretch slapstick timing, a locked centered camera with only 2D snap zooms and tiny shakes on impact. Character lock: BOB, a short doodle man with a round peach head, a blue shirt and a tiny tuft of hair, never changing. Background lock: a flat yellow kitchen with a white table, flat solid colors only. [0-6s] Hook: Bob holds a plate of fries and a red ketchup bottle, shaking it; nothing comes out. [6-12s] Escalation: he shakes harder, his whole body vibrating; he squeezes with both hands, face turning red. [12-18s] Disaster build-up: the bottle bulges like a balloon while Bob stares at it. [18-24s] Punchline: SPLAT: all the ketchup blasts out at once, covering Bob's face, the walls and the ceiling, but not one drop on the fries; a tiny screen shake on impact. [24-30s] Final freeze gag: Bob licks his lips, then the bottle burps one tiny drop onto a single fry; Bob says "Perfect.". Audio: classic slapstick sound design, shaking glugs, a squeak, a balloon stretch, a huge splat, a tiny plop, high-pitched cartoon voice reactions. Negative: no 3D, no realistic humans, no photorealism, no CGI depth, no gradients, no shadows, no anime, Pixar, Disney or claymation style, no detailed skin or hair, no complex background, no cinematic lighting, no blur, no subtitles, no captions, no watermark, no logo, no existing characters, no style drift, no character morphing, no extra fingers, no music.
2 THE UMBRELLA AND THE WIND
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Exactly 30-second vertical 9:16 pure flat 2D vector doodle cartoon, original characters, thick bold uneven black outlines, solid flat color fills, no gradients, no shadows, simple rounded bodies, noodle arms and legs, oversized white circular eyes with tiny black dot pupils, huge stretchy mouths, fast squash-and-stretch slapstick timing, a locked centered camera with only 2D snap zooms and tiny shakes on impact. Character lock: PEG, a tall thin doodle woman with a green dress, a big orange bun and huge eyes, never changing. Background lock: a flat blue rainy sidewalk with gray rain lines, flat solid colors only. [0-6s] Hook: Peg opens a red umbrella proudly in the rain. [6-12s] Escalation: a gust of wind flips the umbrella inside out; Peg flips it back with a pop. [12-18s] Disaster build-up: the wind pulls harder and Peg's feet lift off the ground, legs flapping. [18-24s] Punchline: Peg flies across the sky holding the umbrella like a kite; a tiny screen shake on impact. [24-30s] Final freeze gag: she lands softly in a puddle; the rain stops instantly and the sun comes out; she says "Oh, come on!". Audio: classic slapstick sound design, wind whoosh, a pop, a slide whistle, a splash, a single bird tweet, high-pitched cartoon voice reactions. Negative: no 3D, no realistic humans, no photorealism, no CGI depth, no gradients, no shadows, no anime, Pixar, Disney or claymation style, no detailed skin or hair, no complex background, no cinematic lighting, no blur, no subtitles, no captions, no watermark, no logo, no existing characters, no style drift, no character morphing, no extra fingers, no music.
3 THE SNOOZE BUTTON
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Exactly 30-second vertical 9:16 pure flat 2D vector doodle cartoon, original characters, thick bold uneven black outlines, solid flat color fills, no gradients, no shadows, simple rounded bodies, noodle arms and legs, oversized white circular eyes with tiny black dot pupils, huge stretchy mouths, fast squash-and-stretch slapstick timing, a locked centered camera with only 2D snap zooms and tiny shakes on impact. Character lock: GUS, a round doodle man in striped pajamas with a sleeping cap, never changing. Background lock: a flat purple bedroom with a bed and a nightstand, flat solid colors only. [0-6s] Hook: the alarm clock rings and Gus slaps the snooze button without opening his eyes. [6-12s] Escalation: the clock rings again, louder, bouncing; Gus slaps it again. [12-18s] Disaster build-up: the clock grows bigger every ring, shaking the whole bed. [18-24s] Punchline: the giant clock rings so loud Gus flies up to the ceiling and sticks there; a tiny screen shake on impact. [24-30s] Final freeze gag: Gus falls back into bed, sighs and falls asleep instantly; the clock sighs and falls asleep too. Audio: classic slapstick sound design, a ringing bell, slaps, rising rings, a boing, two snores, high-pitched cartoon voice reactions. Negative: no 3D, no realistic humans, no photorealism, no CGI depth, no gradients, no shadows, no anime, Pixar, Disney or claymation style, no detailed skin or hair, no complex background, no cinematic lighting, no blur, no subtitles, no captions, no watermark, no logo, no existing characters, no style drift, no character morphing, no extra fingers, no music.
4 THE MELTING ICE CREAM
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Exactly 30-second vertical 9:16 pure flat 2D vector doodle cartoon, original characters, thick bold uneven black outlines, solid flat color fills, no gradients, no shadows, simple rounded bodies, noodle arms and legs, oversized white circular eyes with tiny black dot pupils, huge stretchy mouths, fast squash-and-stretch slapstick timing, a locked centered camera with only 2D snap zooms and tiny shakes on impact. Character lock: TINA, a little doodle girl with two pigtails and a pink T-shirt, never changing. Background lock: a flat orange beach with a yellow sun, flat solid colors only. [0-6s] Hook: Tina holds a giant three-scoop ice cream cone, licking her lips. [6-12s] Escalation: the hot sun beams on it and the top scoop starts dripping. [12-18s] Disaster build-up: Tina licks faster and faster, her tongue spinning like a propeller. [18-24s] Punchline: all three scoops slide off and land on her head like a hat; a tiny screen shake on impact. [24-30s] Final freeze gag: she shrugs, takes the empty cone and bites it, smiling with ice cream dripping down her face. Audio: classic slapstick sound design, drips, fast licking, a slide whistle, a splat, a crunch, high-pitched cartoon voice reactions. Negative: no 3D, no realistic humans, no photorealism, no CGI depth, no gradients, no shadows, no anime, Pixar, Disney or claymation style, no detailed skin or hair, no complex background, no cinematic lighting, no blur, no subtitles, no captions, no watermark, no logo, no existing characters, no style drift, no character morphing, no extra fingers, no music.
5 THE FURNITURE ASSEMBLY
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Exactly 30-second vertical 9:16 pure flat 2D vector doodle cartoon, original characters, thick bold uneven black outlines, solid flat color fills, no gradients, no shadows, simple rounded bodies, noodle arms and legs, oversized white circular eyes with tiny black dot pupils, huge stretchy mouths, fast squash-and-stretch slapstick timing, a locked centered camera with only 2D snap zooms and tiny shakes on impact. Character lock: DAVE, a doodle man with a beard, glasses and overalls holding an instruction sheet, never changing. Background lock: a flat green living room with a box on the floor, flat solid colors only. [0-6s] Hook: Dave opens a flat box full of wooden pieces and screws and reads the instructions confidently. [6-12s] Escalation: he screws pieces together quickly, sweat flying. [12-18s] Disaster build-up: the finished shelf wobbles, leans and has a big piece missing. [18-24s] Punchline: he puts one book on it and the whole shelf collapses into a pile; a tiny screen shake on impact. [24-30s] Final freeze gag: Dave finds one tiny screw left in his hand, looks at the camera and says "Extra.". Audio: classic slapstick sound design, rattling screws, a drill buzz, a wobble creak, a crash, a tiny clink, high-pitched cartoon voice reactions. Negative: no 3D, no realistic humans, no photorealism, no CGI depth, no gradients, no shadows, no anime, Pixar, Disney or claymation style, no detailed skin or hair, no complex background, no cinematic lighting, no blur, no subtitles, no captions, no watermark, no logo, no existing characters, no style drift, no character morphing, no extra fingers, no music.
6 THE PARKING SPOT
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Exactly 30-second vertical 9:16 pure flat 2D vector doodle cartoon, original characters, thick bold uneven black outlines, solid flat color fills, no gradients, no shadows, simple rounded bodies, noodle arms and legs, oversized white circular eyes with tiny black dot pupils, huge stretchy mouths, fast squash-and-stretch slapstick timing, a locked centered camera with only 2D snap zooms and tiny shakes on impact. Character lock: RITA, a doodle woman in a tiny red car with big round eyes, never changing. Background lock: a flat gray parking lot with white lines, flat solid colors only. [0-6s] Hook: Rita spots one empty parking spot and her eyes become hearts. [6-12s] Escalation: she backs in, but the car goes over the line; she tries again and again. [12-18s] Disaster build-up: she squeezes and the car squashes like an accordion. [18-24s] Punchline: the car finally fits, perfectly flat, and she slides out of the window like toothpaste; a tiny screen shake on impact. [24-30s] Final freeze gag: she walks away and the car pops back to its normal shape, taking up three spots; she doesn't notice. Audio: classic slapstick sound design, engine putters, squeaks, an accordion squash, a pop, high-pitched cartoon voice reactions. Negative: no 3D, no realistic humans, no photorealism, no CGI depth, no gradients, no shadows, no anime, Pixar, Disney or claymation style, no detailed skin or hair, no complex background, no cinematic lighting, no blur, no subtitles, no captions, no watermark, no logo, no existing characters, no style drift, no character morphing, no extra fingers, no music.
7 THE DOG THAT WALKS THE OWNER
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Exactly 30-second vertical 9:16 pure flat 2D vector doodle cartoon, original characters, thick bold uneven black outlines, solid flat color fills, no gradients, no shadows, simple rounded bodies, noodle arms and legs, oversized white circular eyes with tiny black dot pupils, huge stretchy mouths, fast squash-and-stretch slapstick timing, a locked centered camera with only 2D snap zooms and tiny shakes on impact. Character lock: SAM, a skinny doodle man in a yellow jacket, and REX, a huge round doodle dog, never changing. Background lock: a flat light blue park with green bushes, flat solid colors only. [0-6s] Hook: Sam clips a leash onto Rex and says "Walk time!". [6-12s] Escalation: Rex sees a squirrel and runs, dragging Sam flat on his belly behind him. [12-18s] Disaster build-up: Sam bounces over bushes and a bench like a rag. [18-24s] Punchline: Rex stops suddenly and Sam flies past him into a pond; a tiny screen shake on impact. [24-30s] Final freeze gag: Rex calmly sits and holds the leash in his mouth while Sam floats with a duck on his head. Audio: classic slapstick sound design, running paws, bumps, a boing, a splash, a duck quack, high-pitched cartoon voice reactions. Negative: no 3D, no realistic humans, no photorealism, no CGI depth, no gradients, no shadows, no anime, Pixar, Disney or claymation style, no detailed skin or hair, no complex background, no cinematic lighting, no blur, no subtitles, no captions, no watermark, no logo, no existing characters, no style drift, no character morphing, no extra fingers, no music.
8 THE SPAGHETTI SLURP
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Exactly 30-second vertical 9:16 pure flat 2D vector doodle cartoon, original characters, thick bold uneven black outlines, solid flat color fills, no gradients, no shadows, simple rounded bodies, noodle arms and legs, oversized white circular eyes with tiny black dot pupils, huge stretchy mouths, fast squash-and-stretch slapstick timing, a locked centered camera with only 2D snap zooms and tiny shakes on impact. Character lock: LUIGI, a round doodle chef in a tall white hat, never changing. Background lock: a flat red Italian restaurant wall with a table, flat solid colors only. [0-6s] Hook: Luigi sits with a giant plate of spaghetti and starts slurping one noodle. [6-12s] Escalation: the noodle never ends; he slurps and slurps, his cheeks puffing. [12-18s] Disaster build-up: the whole plate, the tablecloth and the table start getting pulled toward him. [18-24s] Punchline: the last bit of noodle pulls him across the room into the kitchen with a crash; a tiny screen shake on impact. [24-30s] Final freeze gag: he comes back out, belly huge, and the same single noodle is still hanging from his mouth; he slurps it with a pop. Audio: classic slapstick sound design, a long slurp, cheeks puffing, sliding plates, a crash, a pop, high-pitched cartoon voice reactions. Negative: no 3D, no realistic humans, no photorealism, no CGI depth, no gradients, no shadows, no anime, Pixar, Disney or claymation style, no detailed skin or hair, no complex background, no cinematic lighting, no blur, no subtitles, no captions, no watermark, no logo, no existing characters, no style drift, no character morphing, no extra fingers, no music.
9 THE SHOWER TEMPERATURE
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Exactly 30-second vertical 9:16 pure flat 2D vector doodle cartoon, original characters, thick bold uneven black outlines, solid flat color fills, no gradients, no shadows, simple rounded bodies, noodle arms and legs, oversized white circular eyes with tiny black dot pupils, huge stretchy mouths, fast squash-and-stretch slapstick timing, a locked centered camera with only 2D snap zooms and tiny shakes on impact. Character lock: ZOE, a doodle woman in a shower cap and a towel, never changing. Background lock: a flat teal bathroom with a white shower, flat solid colors only. [0-6s] Hook: Zoe turns the shower knob and ice-cold water hits her; she turns blue and shivers. [6-12s] Escalation: she turns the knob a tiny bit and boiling water hits her; she turns red and jumps. [12-18s] Disaster build-up: she turns it back and forth faster, flashing blue and red. [18-24s] Punchline: the knob comes off in her hand and water sprays everywhere; a tiny screen shake on impact. [24-30s] Final freeze gag: the water stops; one perfect warm drop falls on her head and she sighs happily. Audio: classic slapstick sound design, water spray, chattering teeth, a yelp, a squeak, a happy sigh, high-pitched cartoon voice reactions. Negative: no 3D, no realistic humans, no photorealism, no CGI depth, no gradients, no shadows, no anime, Pixar, Disney or claymation style, no detailed skin or hair, no complex background, no cinematic lighting, no blur, no subtitles, no captions, no watermark, no logo, no existing characters, no style drift, no character morphing, no extra fingers, no music.
10 THE LAWN MOWER
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Exactly 30-second vertical 9:16 pure flat 2D vector doodle cartoon, original characters, thick bold uneven black outlines, solid flat color fills, no gradients, no shadows, simple rounded bodies, noodle arms and legs, oversized white circular eyes with tiny black dot pupils, huge stretchy mouths, fast squash-and-stretch slapstick timing, a locked centered camera with only 2D snap zooms and tiny shakes on impact. Character lock: HANK, a big doodle man in a sun hat and a green shirt, never changing. Background lock: a flat green front yard with a picket fence, flat solid colors only. [0-6s] Hook: Hank pulls the lawn mower cord; nothing happens. [6-12s] Escalation: he pulls harder; the cord stretches like rubber across the whole yard. [12-18s] Disaster build-up: the mower suddenly roars to life and drags him across the lawn. [18-24s] Punchline: it mows a perfect smiley face into the grass as he holds on; a tiny screen shake on impact. [24-30s] Final freeze gag: the mower stops; Hank looks down at the smiley face, and the neighbor gives him a thumbs up. Audio: classic slapstick sound design, a cord pull, a rubber stretch, an engine roar, a sputter, a ding, high-pitched cartoon voice reactions. Negative: no 3D, no realistic humans, no photorealism, no CGI depth, no gradients, no shadows, no anime, Pixar, Disney or claymation style, no detailed skin or hair, no complex background, no cinematic lighting, no blur, no subtitles, no captions, no watermark, no logo, no existing characters, no style drift, no character morphing, no extra fingers, no music.
#2D Doodle #Slapstick #Cartoon #Seedance 2.0 #15 Seconds #Premium

How to use this prompt

  1. Get fresh ideas: copy the Master Prompt (or use Open in) and paste it into ChatGPT, Claude or Gemini. It sets up the style and rules, then you can ask it for new video ideas.
  2. Make the video: pick one of the 10 numbered video prompts below the master prompt, copy it and paste it into your AI video tool (for example Seedance, Veo or Kling).
  3. Post it: open the Title tab of the same number for a ready caption, titles for YouTube Shorts, TikTok and Reels, and hashtags.
  4. Turn on your platform's “AI-generated” label when you post AI videos.
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